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| Features |
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| User Guide | Oscillator 2x | Phase Distortion Osc | |
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The oscillator module is the starting point for the patches. It produces a choice of simple waveforms, like sinus, saw, pulse, ramp, triangle plus white or pink noise. The Analog Warfare Bass Synthesizer comes with 3 oscillators. Oscillator 1 and 2 are identical oscillators.
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Phase Distortion Synthesis was pioneered by Casio in the 1980's and is based on the idea of distorting the playback phase of a sine wave. By speeding up the playback of one section of the sine wave, it can approximates the shape of a sawtooth waveform. It produces a double sinus, saw, pulse, saw-pulse, square and 3 different reso types.
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| AMP Envelope 3x | Clipper 3x | ||
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ADSR amplitude envelope with pan and main volume of the oscillator, in this case oscillator 2. Get's it's signal from the clipper.
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Pre gain input, 5 different modes: bypass, gain, limit, reflect and digital. Note that the reflect and digital mode have a minimum clip of 1volt. The clipper is directly placed after the oscillator, and outputs to the Amp Envelope.
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Filter Envelope 3x |
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State Variable Filter. Changes the frequency content of the sound. Provides Low Pass (only low frequencies pass through), High Pass, Band Pass, and Band Reject outputs. The resonance control adds a peak to the response (great for dance music bass lines). 2 pole, 12 db/ octave response. Cutoff is used to block certain frequencies from a sound. In a standard LP (Low Pass) cut/reso filter, cutoff determines the range of high frequencies to be cut. However, in modern software and hardware synthesizers you will notice that cut/reso filter comes in many "flavors", such as HP (High Pass), which cuts the low frequencies of the sound instead. Resonance effect originates from an artifact in the original cutoff filter used in old hardware synthesizers. It is narrow band of frequencies, near the cutoff level, where the sound is amplified. Today this artifact can be easily avoided, but it is still available though, because it can be used as a special effect. Changes in the cutoff level together with high resonance produces interesting phaser-like effect, which is one of the reasons for the popularity of the TB-303 bass synthesizer.
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Modulator |
LFO 1 |
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Adds modulation to an instru-ment patch. There are 7 different sources and more then 30 different destinations to route to. The modulator can read for instance both LFO's, pitch bend and modulation wheel. Mod amount sets the depth of the modulation. First selector is the source selector, second selector is the destination selector.
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LFO stands for Low Frequency Oscillator. Such oscillators are used to modulate a property in a synthesizer or effect. It can be used to simulate natural instrument effects, such as vibrato (by applying LFO to pitch) and tremolo (LFO applied to volume), or can be used to change gradually a setting to create special effects, such as applying a LFO to the cutoff value, thus creating phaser-like effect. LFO 1 is not BPM synced but has a key follow option. With this option the LFO restarts its wave. Lfo rate sets the speed of the wave, lfo amount the depth of the wave. First selector is the waveselector, second the routing source and third the routing destination. Last minute change: added lfo phase for clicking lfo waveforms.
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| LF0 2 | |||
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Again, LFO stands for Low Frequency Oscillator. Such oscillators are used to modulate a property in a synthesizer or effect. It can be used to simulate natural instrument effects, such as vibrato (by applying LFO to pitch) and tremolo (LFO applied to volume), or can be used to change gradually a setting to create special effects, such as applying a LFO to the cutoff value, thus creating phaser-like effect. LFO 2 is BPM synced. Listens also to the Key Follow option of LFO 1. With this option the LFO restarts it's wave. quantize sets the speed of the wave, lfo amount the depth of the wave. First selector is the waveselector, second the routing source and third the routing destination. Lfo's takes in some cases more cpu power when routed to certain modules. Last minute change: added lfo phase for clicking lfo waveforms.
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Delay 2x |
Stereo Chorus |
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BPM synced Filtered Feedback delay effect. Can be set to Off for cpu relief.
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Stereo Chorus Effect.
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| Global Midi Settings | ||
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| Main Switch panel | ||
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The Analog Warfare Bass Synthesizer has 4 switchpanels accessable thru the button at the bottom right corner. This button toggles between the main, arpeggiator, frequency modulation and keyboard panel.
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| Arpeggiator | ||
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Phrase arpeggiator with 7 arp modes. Off, forward, backward, forth and back, back and forth, forth and back2, back and forth2.
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| Frequency Modulator | ||
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Frequency Modulation (FM) - When turned on, modulates the frequency of oscillator 1 and 2.
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| Keyboard | ||
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Midi keyboard with hold function. Very handy for pre listening sounds and controlling the arpeggiator. The hold button resides at the keyboards top left corner.
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| Knob and Sliders Read Out | ||
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Simple readout of all parameters set by knobs and sliders. Can be set to Off for cpu relief.
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| Installation |
Our installer automatically installs the Angular Warfare VSTi without any need for manual actions to the proper Cubase plugin folder. However, you can still alter the setup path to another plugin directory. Most sequencers have an option to load plugins from a user specified directory, but most seek for plugins in the cubase plugin folder. For fruityloops users...
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| VST Faq |
VST plugins and how they are used On a budget Athlon 2400+ with 256 slow sdram and a
cheap motherboard, the idle cpu load is about 1.2% with effects enabled
(tested in Aodix). The Analog Warfare Bass synth takes much less
cpu load though then for instance the Novation V-station VSTi. wich
takes in idle state 5% in Aodix on the same testsystem. In FL studio
the CPU load that Analog Warfare takes is less or about 1% so it depends
also how the sequencer handles the plugin, thus cpu load varies on
different tested sequencers. Note: Polyphony takes some processing power
due to the many filters and clippers incorperated which get multiplied
when stroking more then one key. This Bass synth is intended to be used
as a monophonic synth, but can be used as a polyphonic synth (handy for
loopcreation, the synth supprts rendering up to 24bit/96khz). Minimal system requirements: Pentium III or Athlon 800 mhz with 256 SDRAM, SVGA 800x600, soundcard with low latency ASIO drivers. Typical system requirements: Pentium 4 2.4 ghz or Athlon XP 2400+ with 256 mb SDRAM, SVGA 1024x768, soundcard with low latency ASIO drivers. Now go get your hands dirty.....! ;-)
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All rights reserved. Copyright © 2004
Angular Synthsim's. Info and Support idj@angularmomentum.net |
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VST is a trademark of Steinberg Media
Technologies AG VST PlugIn Technology by Steinberg Media Technologies AG, VST PlugIn Interface Technology by Steinberg Media Technologies AG. FruityLoops is a trademark of Image Line Software BVBA. |
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